Horse Andalusian Bay (Fur)
$99.00
model is created in max 2016
measurement units: mm
subdivision level 2 polys count: 832992
subdivision level 2 vertices count: 418075
diffuse map resolution 4096 x 4096
specular map resolution 4096 x 4096
displacement map resolution 8192 x 8192
archives contains max 2016, materials (.mat)
All archives contains necessary textures.
model have grid with only quads polygons and unwrapped geometry non-overlapping UVs
Hair and Fur
Before the renderer need to go to the tab Rendering Effects push the Hair and fur and below select mr prim. Or converted into mesh and proxy
model is created in max 2016
measurement units: mm
subdivision level 2 polys count: 832992
subdivision level 2 vertices count: 418075
diffuse map resolution 4096 x 4096
specular map resolution 4096 x 4096
displacement map resolution 8192 x 8192
archives contains max 2016, materials (.mat)
All archives contains necessary textures.
model have grid with only quads polygons and unwrapped geometry non-overlapping UVs
Hair and Fur
Before the renderer need to go to the tab Rendering Effects push the Hair and fur and below select mr prim. Or converted into mesh and proxy
measurement units: mm
subdivision level 2 polys count: 832992
subdivision level 2 vertices count: 418075
diffuse map resolution 4096 x 4096
specular map resolution 4096 x 4096
displacement map resolution 8192 x 8192
archives contains max 2016, materials (.mat)
All archives contains necessary textures.
model have grid with only quads polygons and unwrapped geometry non-overlapping UVs
Hair and Fur
Before the renderer need to go to the tab Rendering Effects push the Hair and fur and below select mr prim. Or converted into mesh and proxy
formats
NATIVE 3ds Max 2016 - V-Ray 3.20.03
Other Textures