“Montreal City Dec 2021 Low-poly 3D model” has been added to your cart.

Montreal City Dec 2021 Low-poly 3D model


$127.00

3D representation of Montreal_USA using 2021 map data c4d/maya/blender scene will render perfectly. For other formats import in your 3d program and use physical sky and sun. No global illumination used. Perfectly unwrapped uv proper materials and naming. No complex shaders used, all are textures. You will get same look in all 3d program. If the building textures not scaled correctly use cubic/box/triplanar projection instead of UV.


3D representation of Montreal_USA using 2021 map data c4d/maya/blender scene will render perfectly. For other formats import in your 3d program and use physical sky and sun. No global illumination used. Perfectly unwrapped uv proper materials and naming. No complex shaders used, all are textures. You will get same look in all 3d program. If the building textures not scaled correctly use cubic/box/triplanar projection instead of UV.

3D Model formats

Format limitations
Native
  • Cinema 4D (.c4d) (3 files)152 MBVersion: 24Renderer: Default
Exchange
  • High-Res Renderings (.hrd)37.6 MB
  • 3D Studio (.3ds) (2 files)92 MB
  • Cinema 4D (.c4d) (3 files)152 MBVersion: 24Renderer: Default
  • Autodesk Maya (.ma, .mb)107 MB
  • Alembic (.abc) (3 files)155 MB
  • USDZ (.usdz)78.2 MB
  • Collada (.dae) (3 files)181 MB
  • Stereolithography (.stl) (2 files)101 MB
  • glTF (.gltf, .glb) (2 files)251 MB
  • OBJ (.obj, .mtl) (2 files)177 MB
  • Textures 220 MB
  • Blender 2.93 (.blend)192 MBVersion: 2.93Renderer: Eevee
  • Autodesk FBX (.fbx) (2 files)338 MB
  • fbm (.fbm)294 MB
  • DXF (.dxf) (2 files)69.8 MB