“Realistic Basic Male - Rigged Low-poly 3D model” has been added to your cart.

Realistic Basic Male - Rigged Low-poly 3D model


$83.00

= REALISTIC BASIC MALE - RIGGED =

This is a high quality realistic basic male character. The body comes with high detailed textures (2048 x 2048). The character has anatomically correct body and there is a tongue and teeth inside the model's mouth. The character was modeled in real-world scale with ideal proportions. Height of character is 180 cm. The head is not symmetrical. From this topology you can easily to make more different kind of body and you can easily model any clothes you want. The base character was made in Maya, textured in Substance Painter and Photoshop, final images rendered in Blender Cycles.

Blender scene has cameras, lights and shadow plane for render. No post effects added to renders.

The skeleton of this model was originally created in Maya. The FBX file was taken from Maya. All fingers rigged The skeleton hierarchy is compatible with Mixamo and Mixamo can recognize the skeleton of this model. You can add animation very easily.The skeleton of the model in Blender has been edited to be compatible with the software.

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Features:

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Polygons:

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Textures:

The model has five uv/texture sets:

Texture set for Body:

Texture set for T-Shirt:

Texture set for Pants:

Texture set for Shoes:

Texture set for Hair:

2k, 1k, and 512px resolutions available for all textures. There are only overlapping UVs in the hair. Other parts of the body UVs are not overlapping. For best result use normal maps with smooth (subdivison level 2).

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Animations:

The model has animation

Animations can be found as fbx in additional files.

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Available more file formats:

Every model has been checked with the appropriate software. Enjoy!

= Atilay Oznur =


= REALISTIC BASIC MALE - RIGGED =

This is a high quality realistic basic male character. The body comes with high detailed textures (2048 x 2048). The character has anatomically correct body and there is a tongue and teeth inside the model's mouth. The character was modeled in real-world scale with ideal proportions. Height of character is 180 cm. The head is not symmetrical. From this topology you can easily to make more different kind of body and you can easily model any clothes you want. The base character was made in Maya, textured in Substance Painter and Photoshop, final images rendered in Blender Cycles.

Blender scene has cameras, lights and shadow plane for render. No post effects added to renders.

The skeleton of this model was originally created in Maya. The FBX file was taken from Maya. All fingers rigged The skeleton hierarchy is compatible with Mixamo and Mixamo can recognize the skeleton of this model. You can add animation very easily.The skeleton of the model in Blender has been edited to be compatible with the software.

=

Features:

=

Polygons:

=

Textures:

The model has five uv/texture sets:

Texture set for Body:

Texture set for T-Shirt:

Texture set for Pants:

Texture set for Shoes:

Texture set for Hair:

2k, 1k, and 512px resolutions available for all textures. There are only overlapping UVs in the hair. Other parts of the body UVs are not overlapping. For best result use normal maps with smooth (subdivison level 2).

=

Animations:

The model has animation

Animations can be found as fbx in additional files.

=

Available more file formats:

Every model has been checked with the appropriate software. Enjoy!

= Atilay Oznur =

3D Model formats

Format limitations
Native
  • Blender 4.0.2 (.blend)38.4 MBVersion: 4.0.2Renderer: Cycles
Exchange
  • Autodesk Maya 2022 (.ma, .mb)2.04 MBVersion: 2022Renderer: Default
  • Autodesk FBX (.fbx) (2 files)3.33 MBVersion: 2020
  • OBJ (.obj, .mtl)2.22 MB
  • Textures 56.5 MB