“MMORPG Advanced Warrior - Medieval Fantasy Modular Character Low-poly 3D model” has been added to your cart.

MMORPG Advanced Warrior - Medieval Fantasy Modular Character Low-poly 3D model


$149.00

This MMORPG Advanced Warrior comes with many customization options, advanced shaders, ARKit blendshapes, UE5 Rig, and many color options. Compatible with other of my models, and perfectly suits any game needs. Tons of Different Hairstyles, and a unique set for both male and female.

Key Features

Polycount | The Character does not have LOD system

Faces 46682 ・ Tris 88768 ・ Verts 50904

Advanced Boy

Faces 42108 ・ Tris 79162 ・ Verts 55149

Rig is based on the Epic Skeleton (UE4 & UE5) with additional bones

Tested with various animations

Blendshapes

Different Outfits and Modularity

Unreal Engine Project

Supported version: 4.24+

Demo render scene with blueprint included!

Epic Skeleton rig with additional bones

For facial animations use Morph Targets

Advanced materials

Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results.

Material Instances with MatID map for color change are included

3rd person standard animations are included

Separated Meshes for Master Pose / Leader Component are included

Wind Simulation for Hair!

MatID Maps ┆ Skin, Eyes, and Outfit Parts

4K Textures

FAQ

Need help with the model, how to contact you? Feel free to ask me any questions using the messaging system on CGTrader!

Can I create an NFT with your model or sell it as a VRchat avatar? No, it is prohibited to use my models for creating non-fungible tokens, or use in other blockchains. It is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them. It is also prohibited to sell images (.png, .jpg, .jpeg, etc.) of my models.

Can I use this model in Blender / Cinema4D / 3dsMax / etc.? Yes, you can. File formats such as .fbx can be imported anywhere. However, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot give you support for this software because I do not have any experience with them. The only software that I support is Maya, Unreal Engine, and Unity.

My customers have reported to me that my models work in Blender.

Does the advanced material work without the Shader Graph? No, however, Shader Graph is included in URP/HDRP by default. For Built-in, it is necessary to install the package.

Can I request customization? Are you available for commissions? Unfortunately, I am unavailable for any kind of commission.

≽^·⩊·^≼

Thank you!

﹌﹌﹌﹌﹌


This MMORPG Advanced Warrior comes with many customization options, advanced shaders, ARKit blendshapes, UE5 Rig, and many color options. Compatible with other of my models, and perfectly suits any game needs. Tons of Different Hairstyles, and a unique set for both male and female.

Key Features

Polycount | The Character does not have LOD system

Faces 46682 ・ Tris 88768 ・ Verts 50904

Advanced Boy

Faces 42108 ・ Tris 79162 ・ Verts 55149

Rig is based on the Epic Skeleton (UE4 & UE5) with additional bones

Tested with various animations

Blendshapes

Different Outfits and Modularity

Unreal Engine Project

Supported version: 4.24+

Demo render scene with blueprint included!

Epic Skeleton rig with additional bones

For facial animations use Morph Targets

Advanced materials

Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results.

Material Instances with MatID map for color change are included

3rd person standard animations are included

Separated Meshes for Master Pose / Leader Component are included

Wind Simulation for Hair!

MatID Maps ┆ Skin, Eyes, and Outfit Parts

4K Textures

FAQ

Need help with the model, how to contact you? Feel free to ask me any questions using the messaging system on CGTrader!

Can I create an NFT with your model or sell it as a VRchat avatar? No, it is prohibited to use my models for creating non-fungible tokens, or use in other blockchains. It is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them. It is also prohibited to sell images (.png, .jpg, .jpeg, etc.) of my models.

Can I use this model in Blender / Cinema4D / 3dsMax / etc.? Yes, you can. File formats such as .fbx can be imported anywhere. However, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot give you support for this software because I do not have any experience with them. The only software that I support is Maya, Unreal Engine, and Unity.

My customers have reported to me that my models work in Blender.

Does the advanced material work without the Shader Graph? No, however, Shader Graph is included in URP/HDRP by default. For Built-in, it is necessary to install the package.

Can I request customization? Are you available for commissions? Unfortunately, I am unavailable for any kind of commission.

≽^·⩊·^≼

Thank you!

﹌﹌﹌﹌﹌

3D Model formats

Format limitations
  • Autodesk FBX (.fbx) (3 files)5.45 GB
  • mat (.mat)1.84 GB
  • Unity 3D (.unitypackage, .prefab)1.84 GB
  • PDF (.pdf)1.84 GB
  • PNG (.png) (3 files)4.74 GB
  • Substance Painter (.spp, .sbsar, .spsm) (2 files)741 MB
  • UnrealEngine (.uasset) (2 files)2.2 GB
  • OBJ (.obj, .mtl) (2 files)3.6 GB
  • Textures 1.8 GB
  • High-Res Renderings (.hrd)1.1 GB