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Pond Village Scene 3D model


$72.00

Pond Village Scene Made In Blender3D v3.1

Note: Only for Blender3d (uses particle system).

Note: Grass,trees and plants are animated.

Texture Detail:

Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Ground 4: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Houses: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Rocks Mossy: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Rocks: 4096*4096 (Diffuse,Normal and Displacement maps).

Grass: 2641*1679 (Diffuse).

Plants 2: 512*512 (Diffuse,Normal and roughness maps).

Plants 3: 512*512 (Diffuse and Normal maps).

Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps).

Path: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Trees: [Bark 1]: 4096*4096 (Diffuse,Normal,Specular and Displacement maps). [Leaves]: 2641*1679 (Diffuse).

Poly count:

Verts: 10,456,668 | Polygon: 11,745,957 | Tris: 15,276,278.

Check out my other models: Cgtrader.com/mohdarbaaz3


Pond Village Scene Made In Blender3D v3.1

Note: Only for Blender3d (uses particle system).

Note: Grass,trees and plants are animated.

Texture Detail:

Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Ground 4: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Houses: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Rocks Mossy: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Rocks: 4096*4096 (Diffuse,Normal and Displacement maps).

Grass: 2641*1679 (Diffuse).

Plants 2: 512*512 (Diffuse,Normal and roughness maps).

Plants 3: 512*512 (Diffuse and Normal maps).

Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps).

Path: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).

Trees: [Bark 1]: 4096*4096 (Diffuse,Normal,Specular and Displacement maps). [Leaves]: 2641*1679 (Diffuse).

Poly count:

Verts: 10,456,668 | Polygon: 11,745,957 | Tris: 15,276,278.

Check out my other models: Cgtrader.com/mohdarbaaz3

3D Model formats

Format limitations
Native
  • Blender 3.1 (.blend)497 MBVersion: 3.1Renderer: Cycles
Exchange
  • Textures 324 MB