Alien v3 - Animated and Game Ready Low-poly 3D model
3D file formats: max, fbx, uasset.
Alien #3 PBR textures. Texture Resolution: 4096x4096 px. Textures Formats: png,tga. Gun PBR textures. Texture Resolution: 2048x2048 px. Textures Formats: png,tga.
Real world scale body - 200 cm. 3ds max units: cm.
polycount: Alien #3 (without rig): polys-11946; tris-23364; vertex-12037. Gun (without rig): polys-1048; tris-2046; vertex-1028.
The model has 30 animations. Idle
Run
Walk (x4)
Strafe (x2)
Jump (x5)
Dead (x5)
Get hit (x4)
look (x2)
Other (x6)
Rgged with CAT (Character Animation Toolkit), rigged in 3Ds Max.
To activate/deactivate animations Cat Rig in (.max file): Select a rig bone > Motion panel > Layer Manager rollout > Setup/Animation Mode Toggle button.
The scene (.max) has light sources, a camera and a floor surface, everything is hidden.
3D file formats: max, fbx, uasset.
Alien #3 PBR textures. Texture Resolution: 4096x4096 px. Textures Formats: png,tga. Gun PBR textures. Texture Resolution: 2048x2048 px. Textures Formats: png,tga.
Real world scale body - 200 cm. 3ds max units: cm.
polycount: Alien #3 (without rig): polys-11946; tris-23364; vertex-12037. Gun (without rig): polys-1048; tris-2046; vertex-1028.
The model has 30 animations. Idle
Run
Walk (x4)
Strafe (x2)
Jump (x5)
Dead (x5)
Get hit (x4)
look (x2)
Other (x6)
Rgged with CAT (Character Animation Toolkit), rigged in 3Ds Max.
To activate/deactivate animations Cat Rig in (.max file): Select a rig bone > Motion panel > Layer Manager rollout > Setup/Animation Mode Toggle button.
The scene (.max) has light sources, a camera and a floor surface, everything is hidden.
3D Model formats
Format limitations
- Autodesk 3ds Max (.max) (3 files)838 MBVersion: 2018.4Renderer: V-Ray 3.60.03Version: 2015Renderer: V-Ray 3.60.03
- Autodesk 3ds Max (.max) (3 files)838 MBVersion: 2018.4Renderer: V-Ray 3.60.03Version: 2015Renderer: V-Ray 3.60.03
- Autodesk FBX 2014 (.fbx)285 MB
- UnrealEngine (.uasset) (2 files)599 MBVersion: 4.22.3
- Textures 284 MB