“Arthur Anthro Lion 3D model” has been added to your cart.

Arthur Anthro Lion 3D model


$85.00

*3D model of an anthro lion made in Blender (.Blend) that I named Arthur. Rig , Hair and Fur only in blender, other formats only model mesh*

=Textures=

=Normal Maps=

Mappings applied to tongue, nose, eyes, mouth inside (Normal map and roughness map)

=RIG=

the model has rigged with full face rig (shown in test video)

the model has drivers for (eyes blinking, mouth, nose, breathing)

rig available only in blender

=MODEL=

Mesh: ( Body , eyes , tonque , teeth and clothes )

Body Polygons: 18052

Polygons of all clothes : 30406

=RENDER=

The model is being rendered in cycles (With some post processing settings)

=FUR=

The model contains 14 Fur divisions ( Hair Particle system )

(Body , head , tail , etc...)

=FORMATS=

The model is native to Blender 3.5 and other formats like ( .FBX .OBJ .STL .DAE )


*3D model of an anthro lion made in Blender (.Blend) that I named Arthur. Rig , Hair and Fur only in blender, other formats only model mesh*

=Textures=

=Normal Maps=

Mappings applied to tongue, nose, eyes, mouth inside (Normal map and roughness map)

=RIG=

the model has rigged with full face rig (shown in test video)

the model has drivers for (eyes blinking, mouth, nose, breathing)

rig available only in blender

=MODEL=

Mesh: ( Body , eyes , tonque , teeth and clothes )

Body Polygons: 18052

Polygons of all clothes : 30406

=RENDER=

The model is being rendered in cycles (With some post processing settings)

=FUR=

The model contains 14 Fur divisions ( Hair Particle system )

(Body , head , tail , etc...)

=FORMATS=

The model is native to Blender 3.5 and other formats like ( .FBX .OBJ .STL .DAE )

3D Model formats

Format limitations
Native
  • Blender 3.5 (.blend)245 MBVersion: 3.5Renderer: Cycles X
Exchange
  • Autodesk FBX (.fbx)39.6 MB
  • OBJ (.obj, .mtl) (2 files)71.7 MB
  • Collada (.dae)46.5 MB
  • Stereolithography (.stl)51.2 MB