Bishop - Game Ready female character in armor and holding sword Low-poly 3D model
Game - Ready model: Bishop
Sculpting model - ZBrush
Clothmodeling - Marvelous Designer
Texturing - Substance Painter
Rigging and Skinning - Maya
Render - Marmoset 4
Technical details
CHAR:
Faces 67527
Verts 77634
Tris 134739
STAFF:
Faces 3296
Verts 3431
Tris 6508
Char Height: 174 cm
Staff Height: 168 cm
Rigged with Epic Skeleton and ready to retarget (FACE NO RIGG!)
Easy Animations retarget Unreal Engine. Epic Skeleton/Humanoid rig
NO ANIMATION!
NO BLUEPRINTS!
**PBR **Textures (Metall/Roughness)
4K Textures - normal, metallic, roughness, albedo, AO
9 Texture sets - Staff, Head, Legs, Cape, Cloth, Armor, Brows_Lashes Hair, Eyes.
Archive includes:
.fbx and .obj
Textures .TGA
Maya(2020) scene
Marmoset(4) scene with light and material setup
UE4 project (v4.21+)
Game - Ready model: Bishop
Sculpting model - ZBrush
Clothmodeling - Marvelous Designer
Texturing - Substance Painter
Rigging and Skinning - Maya
Render - Marmoset 4
Technical details
CHAR:
Faces 67527
Verts 77634
Tris 134739
STAFF:
Faces 3296
Verts 3431
Tris 6508
Char Height: 174 cm
Staff Height: 168 cm
Rigged with Epic Skeleton and ready to retarget (FACE NO RIGG!)
Easy Animations retarget Unreal Engine. Epic Skeleton/Humanoid rig
NO ANIMATION!
NO BLUEPRINTS!
**PBR **Textures (Metall/Roughness)
4K Textures - normal, metallic, roughness, albedo, AO
9 Texture sets - Staff, Head, Legs, Cape, Cloth, Armor, Brows_Lashes Hair, Eyes.
Archive includes:
.fbx and .obj
Textures .TGA
Maya(2020) scene
Marmoset(4) scene with light and material setup
UE4 project (v4.21+)
3D Model formats
Format limitations
- Autodesk FBX (.fbx) (2 files)347 MB
- UnrealEngine 4.21 (.uasset)394 MB
- OBJ (.obj, .mtl)3.05 MB
- Marmoset Toolbag 4 (.tbscene, .tbmat)343 MB
- Autodesk Maya 2020 (.ma, .mb)4.66 MB