“Volvo ABG6870 wheeled asphalt paver” has been added to your cart.

Volvo ABG6870 wheeled asphalt paver


$159.00

Hitch Detailed 3d model of Volvo ABG6870 wheeled pavers P6870C.
It may be possible to use this model for the P5870C and P5770C as they share a similar external shape.


- detailed enough for close-up renders
- two max files included Standart materials and Vray-materials
- big size textures included
- file format - max2015, 3ds, obj, fbx, c4d, mb included
- original file format - max 2015
- to all objects and materials in a scene names are appropriated
- real world size (system units - mm)
- coordinates of the location of the model in space (x0, y0, z0)
- files with the model does not contain extraneous or hidden objects (lights, cameras, etc.)
- realistic render (*.tiff format, alpha channel) included


The model is completely ready for use visualization in 3ds max.
All previews rendered 3ds max Vray.
In formats c4d, 3ds, obj, fbx, mb - model exported to standard materials (textures), not contain Vray shaders.
In these formats, shaders need to be edited for the new studio for the final rendering.


Hitch Detailed 3d model of Volvo ABG6870 wheeled pavers P6870C.
It may be possible to use this model for the P5870C and P5770C as they share a similar external shape.


- detailed enough for close-up renders
- two max files included Standart materials and Vray-materials
- big size textures included
- file format - max2015, 3ds, obj, fbx, c4d, mb included
- original file format - max 2015
- to all objects and materials in a scene names are appropriated
- real world size (system units - mm)
- coordinates of the location of the model in space (x0, y0, z0)
- files with the model does not contain extraneous or hidden objects (lights, cameras, etc.)
- realistic render (*.tiff format, alpha channel) included


The model is completely ready for use visualization in 3ds max.
All previews rendered 3ds max Vray.
In formats c4d, 3ds, obj, fbx, mb - model exported to standard materials (textures), not contain Vray shaders.
In these formats, shaders need to be edited for the new studio for the final rendering.

formats
NATIVE 3ds Max 2015  -  V-Ray  3.60
NATIVE 3ds Max 2009  -  Default Scanline  and Vray
Maya  2011   -   Maya Software  
3ds Max  2015   -   Default Scanline  
Cinema 4D  11.5   -   Default Scanline  
Maya  2011   -   Default Scanline  
Lightwave  -   -   Default Scanline  
Cinema 4D
OBJ
FBX
3D Studio